Designer Survival Skills, Ep. 4: You Are Not Your Layers
- Alex Dihel
- May 15
- 1 min read

Every designer goes through it.
You spend hours on a piece of work.
You choose every pixel with care.
You feel good - maybe even proud.
Then someone suggests a change. Or worse, scraps the whole thing.
And it hurts.
Early in my career, I took it personally every time a design failed to reach the finish line.
Every tweak felt like a critique of me.
Every discarded wireframe felt like a little funeral.
But design isn’t self-expression. It’s communication.
It’s not about your taste, it’s about someone else’s experience.
I started treating designs like draft conversations, not finished portraits.
I stopped asking “Do they like my idea?”
And started asking, “Is this helping the user? Is it solving a problem?”
Letting go of ego didn’t just make me easier to work with - it made me faster, clearer, and honestly, a lot happier.
So now, if someone wants to change it, I still ask questions,
but I no longer guard it like it’s the One Ring and I’m Gollum whispering “my precious.”
Because that file? That artboard? That layered masterpiece?
It’s not me.
It’s just where I was… before the next version.
Next: 🚨 creative overload, too many tabs, and the art of surviving when your to-do list has gained sentience.