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Navigating Creative Gravity, Ep. 8: The Job Title Isn’t the Work
Some of the best leadership in design doesn’t come with a title. No “Lead,” no “Head of,” no “Manager of Pixel-Based Destiny.” Just...
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Navigating Creative Gravity, Ep. 7: The Signal and the Noise
The more experience you gain, the more feedback you receive. And not all of it is a clear transmission. Some of it’s useful. Some of it’s...
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Navigating Creative Gravity, Ep. 6: User Testing Isn’t a Boss Fight
When I was a younger designer, I treated user testing like a boss battle. I'd prep like I was entering a final level: 🕹️ Defend the...
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Navigating Creative Gravity, Ep. 5: Orbital Re-entry - Giving Up Control Without Losing Vision
If you’ve ever handed over a design project and then hovered like a satellite waiting to intercept the first draft… Congrats, you’ve...
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Navigating Creative Gravity, Ep. 4: Captain’s Log - Energy at 7%
It usually starts with small things. You reread the same Slack message three times. Your Figma file is open, but you’re just moving...
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Navigating Creative Gravity, Ep.3: Sketchpads and Space Maps
Before Figma, before wireframes, before five layers of nested components... There was paper. And a pencil. And actual human hands making...
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Navigating Creative Gravity, Ep. 2: When Briefs Speak Elvish
You’ve been there. The brief says “bold but not aggressive,” “modern but with a vintage soul,” and my personal favorite - “we want it...
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Navigating Creative Gravity, Ep. 1: Launch Codes for Clear Feedback
Giving feedback in a design review is like sending launch codes across a galaxy. You need precision. You need timing. And if something...
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