Design Loops and Time Travel, Ep. 5: Edge of Tomorrow – Live. Test. Repeat.
- Alex Dihel
- Aug 10
- 1 min read

In Edge of Tomorrow, our armored hero learns one thing very quickly:
The only way out is through brutal trial and error.
He dies, resets, learns, adjusts... then does it again.
Over and over.
Until he figures it out.
That’s user testing.
It’s not glamorous. It’s not clean. And sometimes, it makes you question every design decision you’ve ever made.
But it works.
Because feedback, like a time loop, doesn’t care about your intentions - only the outcome.
Good testing isn’t about validating your idea.
It’s about discovering why it’s not working… and getting a shot at doing it better next time.
What Edge of Tomorrow teaches about usability testing:
🧪 Repetition is painful, but it’s also how learning sticks
🎧 Listening is a superpower - especially when it’s hard to hear
🔄 You don’t need to win the first run - you need to learn what to change
🎯 The goal isn’t perfection. It’s progress with purpose Read this on LinkedIn


